TY - CPAPER KW - Intangible cultural heritages KW - Immersive KW - Experience design KW - Interaction design KW - Experience design KW - Flow experience KW - Flow theories KW - flow theory KW - immersive experience KW - Immersive experience KW - Interaction design KW - Method model KW - On flow KW - Theoretical research AU - Z. Zhang AU - J. Gao AB - At present, the limitation of intangible cultural experience lies in the lack of long-Term immersive cultural experience for users. In order to solve this problem, this study divides the process from the perspective of Freudian psychology and combines the theoretical research on intangible cultural heritage and flow experience to get the preliminary research direction. Then, based on the existing interactive experience cases of intangible cultural heritage, a set of method model of immersive interactive experience of intangible cultural heritage based on flow theory is summarized through user interviews in this research. Finally, through data verification, the model is proved to be correct. In addition, this study offers some important insights into differences between primary users and experienced users, and proposed specific guiding suggestions for immersive interactive experience design of intangible cultural heritage based on flow theory in the future. DO - 10.1109/IHMSC52134.2021.00041 LA - English N1 - Journal Abbreviation: Proc. - Int. Conf. Intell. Hum.-Mach. Syst. Cybern., IHMSC N2 - At present, the limitation of intangible cultural experience lies in the lack of long-Term immersive cultural experience for users. In order to solve this problem, this study divides the process from the perspective of Freudian psychology and combines the theoretical research on intangible cultural heritage and flow experience to get the preliminary research direction. Then, based on the existing interactive experience cases of intangible cultural heritage, a set of method model of immersive interactive experience of intangible cultural heritage based on flow theory is summarized through user interviews in this research. Finally, through data verification, the model is proved to be correct. In addition, this study offers some important insights into differences between primary users and experienced users, and proposed specific guiding suggestions for immersive interactive experience design of intangible cultural heritage based on flow theory in the future. PB - Institute of Electrical and Electronics Engineers Inc. PY - 2021 SN - 9781665428361 (ISBN) SP - 146 EP - 149 TI - Design of Immersive Interactive Experience of Intangible Cultural Heritage based on Flow Theory UR - https://www.scopus.com/inward/record.uri?eid=2-s2.0-85117582202&doi=10.1109%2fIHMSC52134.2021.00041&partnerID=40&md5=4585d369bdb9b2b0016f10885cd372cb ER -