TY - CPAPER KW - Co-ordinate system KW - Image stylizations KW - Image-based KW - Image-based artistic rendering KW - Needles KW - Pixels KW - Random-needle rendering KW - Rasterization KW - Rendering (computer graphics) KW - Rendering methods KW - Sparse modeling KW - Stitch definition KW - Textile printing KW - Vector constraints KW - Vector spaces AU - Kewei Yang AU - Zhengxing Sun AU - Shuang Wang AU - Bo Li AB - Random-needle Embroidery (RNE) is a graceful Chinese Embroidery art enrolled in the World Intangible Heritage. In this paper, we propose a rendering method to translate a reference image into an art image with the style of random-needles. Since RNE artists create artwork by stitching thousands of intersecting threads with complex patterns into an embroidery cloth, the key of RNE rendering is to define its threads distributions in vector space (actual physical space) and generate its artistic styles in pixel space (coordinate system of the image). To this end, we first define “stitch” which is a collection of threads arranged in a certain pattern as the basic rendering primitive. A vector space stitch model is presented, which can automatically generate various thread distributions in stitches. Then, the rendering primitives are generated by rasterizing the stitches on 2D pixel arrays. During runtime, new stitches can be synthesized to portray the image content via sparse modeling based on the pre-defined stitches. In order to avoid mosaic effects, this result is further refined by incorporating local stitch vector constraints, in which we enforce the thread distribution of the local stitch to be similar to its adjacent stitches. Finally, rendering image is generated by placing stitches with different attributes on the canvas. Experiments show that our method can perform fine images with the style of random-needle. C1 - 24th International Conference on MultiMedia Modeling, MMM 2018 DO - 10.1007/978-3-319-73603-7_39 N1 - Journal Abbreviation: Lect. Notes Comput. Sci. Pages: 492 Publication Title: Lect. Notes Comput. Sci. N2 - Random-needle Embroidery (RNE) is a graceful Chinese Embroidery art enrolled in the World Intangible Heritage. In this paper, we propose a rendering method to translate a reference image into an art image with the style of random-needles. Since RNE artists create artwork by stitching thousands of intersecting threads with complex patterns into an embroidery cloth, the key of RNE rendering is to define its threads distributions in vector space (actual physical space) and generate its artistic styles in pixel space (coordinate system of the image). To this end, we first define “stitch” which is a collection of threads arranged in a certain pattern as the basic rendering primitive. A vector space stitch model is presented, which can automatically generate various thread distributions in stitches. Then, the rendering primitives are generated by rasterizing the stitches on 2D pixel arrays. During runtime, new stitches can be synthesized to portray the image content via sparse modeling based on the pre-defined stitches. In order to avoid mosaic effects, this result is further refined by incorporating local stitch vector constraints, in which we enforce the thread distribution of the local stitch to be similar to its adjacent stitches. Finally, rendering image is generated by placing stitches with different attributes on the canvas. Experiments show that our method can perform fine images with the style of random-needle. PB - Springer Verlag SN - 03029743 (ISSN); 9783319736020 (ISBN) SP - 479 EP - 492 TI - Stitch-Based Image Stylization for Thread Art Using Sparse Modeling UR - https://www.scopus.com/inward/record.uri?eid=2-s2.0-85042111381&doi=10.1007%2f978-3-319-73603-7_39&partnerID=40&md5=23992dd790d0c0f878c1acd2e876e505 VL - 10704 LNCS ER -